The history of Guitar Hero is one of merging gaming and Rock 'n' Roll hits. The franchise bridges the gap between younger generations and older music. As of now, the game has made the jump from consoles to mobile devices. It's the same premise: a famous rock song plays, and you must keep pace with the moving icons on the screen by tapping them.
There is more to the gameplay than just tapping buttons. When an arrow appears, it indicates when you should hold the note and when you should release it. A line connecting two notes must be tapped first and then slid to the next. A vertical line indicates that you are holding the note. Another fun feature of the game is the ability to switch it up with some fun personalizations. The hair, facial features, and clothes of your avatar can be customized.
The app comes with six songs by default. It is true that these six songs are great, but after a few repetitions, they become stale. Then you can go to the app store and purchase more songs. You can only purchase songs in bundles of three, so it is impossible to purchase your favorite songs separately.
Playing Guitar Hero (iOS) is very similar to playing Guitar Hero, apart from using instrument controllers. The game instead makes use of the multitouch display on iOS devices. Guitar and Bass Guitar are the two options available to the player. Guitar Hero (iOS) differs from other Guitar Hero games (which include multiplayer game modes) by focusing mainly on single players and having only Quick Play mode. Every song in Guitar Hero 5's Career Mode and Guitar Hero: Warriors of Rock's Quickplay+ mode includes Challenges. There are four levels of difficulty, Easy, Medium, Hard, and Expert. Each level uses all frets, but with a different number of notes and a different speed.
In the game, there is a four-lane highway instead of a five-lane highway like in the console games. Press the note when it reaches the note catcher to play regular notes that come down the highway. The hold line is also referred to as a "long note" or "sustain the note.". Hold the finger down until the end of the line at the end of a note. The sound and note will be cut if the finger is lifted off the screen while the line is still going. Even if you aren't in a Star Power combo, you can whammy the lines to earn Star Power. The player can also play chords by pressing two notes simultaneously when they land on the note catcher. Despite this, iOS does not support chords in which the notes are adjacent.
Strumming notes would be considered sliding chords for adjacent notes instead. Strum notes are single notes (that act like chords) that have an arrow pointing to the right or left. If you want to play a strum note, press the note when it reaches the note catcher and slides your finger to where the arrow ends. In addition, there are tap notes that act as HOPOs or slide notes, notes with a line attached. It is correct to press the beginning of a tap note when it reaches the note catcher and slide the finger to the next note, although they can be tapped normally. Accent notes, which are orange bars, appear for percussion. An accent note can be played by tapping anywhere on the note catcher when an orange bar appears over it. Star Power is available in the game. You can collect star power by either whammy-holding lines or completing a star power sequence. Over the note catcher, a cyan bar will appear when the Star Power meter is halfway up. The Star Power button can be pressed to activate it.